![]() ![]() ![]() Its impressive 2D capabilities allowed it to have arcade-perfect ports of Capcom and Neo Geo fighting games (although they did require RAM carts to run them). However, no one can deny that the Saturn’s 2D prowess trumped its competition (even the mighty Neo Geo). And ambitious games with large, sprawling worlds like Super Mario 64 seem unfeasible on the Saturn. Sure, Virtua Fighter 2, Sega Rally, and Panzer Dragoon were important “graphical showpiece” titles, but they technically pale next to later Playstation titles like Gran Turismo. It’s no secret that the Saturn was inferior to the Playstation and Nintendo 64 in terms of 3D graphics capabilities, with ports of Tomb Raider and Resident Evil looking less impressive than their Playstation counterparts. It was a 2D powerhouse when the industry was moving to 3D polygonal graphics. Here are five reasons why “t his is cool”. In the rest of the world, however, the Saturn was a huge failure, planting the seed that would ultimately result in Sega getting out of the console business shortly after releasing the Dreamcast.īut you know what? While the Saturn wasn’t as globally popular as the Playstation or Nintendo 64, I still think it is way cooler than. It was international markets that helped keep the Master System and the Genesis (or Mega Drive outside the US) viable.īut in a complete reversal of fortune, the Saturn found some success in Japan, even beating out the Nintendo 64 (though still lagging behind the PS1 after Final Fantasy VII blew up sales). Their consoles were never really big in their Japanese homeland, and Sonic was (and remains) pretty much a non-factor. Outzone depend on the version and weapon management can be a nice game to pick.Īlso most Psikyo and Cave games 1CC can be put here.Sega released the Saturn in Japan 20 years ago today. Maybe a little bit long and learning curve can be a bitch. Game Tengoku is cute nice and fun and you will learn tons of shit and tricks, but 2ALL is on another story, way too hard for it own good.ĭragon Spirit is old but it one of my favorite games ever, it come from a time where you needed a separate button to shoot sol enemies. X-Multiply is slightly harder to 1CC but at least you won't have a burnout dealing with it 2ALL even if it's hard. Some others weird shmup fun but wont learn much from them. ![]() Metal Black is between the 2 but you won't learn that much from as the game is weird AF. R-type leo is kind of the same you may also learn some stuff about force and option (harder at level 4).įighting Hawk is close to Area 88 but as a verti. ![]() Now for the recommendation I try to give you some easily emulated or game available on steam or ACA :ĭariusburst AC : depend on the route but it mostly easy/mild hard at best for an 1CC)Īkai Katana got released last month it's a mild difficulty cave with a lot of thing to learn from.Īrea 88 is fun arcade game you may learn movement and placement, learning curve is kind of flat but expect a small pick at level 5. Any shmup can be your first it really, depend on the dedication you want to poor on it, even more true when nowdays you have training tools, adjustable auto fire,rewind and save states which make the training way more efficient and short.Īlso be aware that some games can be average to hard to 1CC but very hard to insane 2ALL ( 2nd Loop), some Psikyo games are like this for example. ![]()
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